Jul 9, 2012
A Wayward Side Project...
I'm looking at starting an exploratory side project that examines just how to put together a game without the typical game conventions like Life bars, Death/Respawn, the Horde, Missions/Quests.
Recently those are the kinds of things that have generally kept me uninterested in most of the mainstream titles availible.
At this point I cant call the project a game, because I really don't know if it will be in the end. In fact, with the exception of a handful of design concepts I'd like to take on, ranging from controls to player agency. Theirs so little I know about the project right now. like what genre it would fit in, who the lead character is, verbage, etc...
this is a side project after all, with no deadline or other constraints. so I've got lost of time to work it out.
I'll try keep posted, on the projects process.
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