Jul 9, 2012

A Wayward Side Project...



I'm looking at starting an exploratory side project that examines just how to put together a game without the typical game conventions like Life bars, Death/Respawn, the Horde, Missions/Quests.

Recently those are the kinds of things that have generally kept me uninterested in most of the mainstream titles availible.

At this point I cant call the project a game, because I really don't know if it will be in the end. In fact, with the exception of a handful of design concepts I'd like to take on, ranging from controls to player agency. Theirs so little I know about the project right now. like what genre it would fit in, who the lead character is,  verbage, etc...

this is a side project after all, with no deadline or other constraints. so I've got lost of time to work it out.

I'll try keep posted, on the projects process.

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