Feb 24, 2012

Bout Damn Time!

It took a whole Lotta money, a few days of trying not to choke out Apple employees to get our license in order, but Ladies and Gents, We got a running and working game, ported to the iOS platform.

Now the fun begins.

2 comments:

James Le Cuirot said...

Congratulations! Must feel great to finally get something out there.

Johnny said...

Oh this particular game isn't out yet. I wont release until sometime after in March. and even then it'll be browser based (Flash 11)

What I'm most excited about is the ability. This marks a legitimate path for us to release (and monetize) our Bigger/Better Indy projects.